Item stat clamps are used to create a balanced PvE experience, the item stats for Damage, Armour and Durability have maximum values on the cluster. Any items that are created over these values will be adjusted:
- Whenever a server is restarted
- Whenever you transfer to another server with the item in your inventory
- To any items on a dinosaur in a Soul Trap
Doing this ensures that the PvE encounters are fair. Creating overpowered equipment that trivialise the game content is not possible.